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Despite its interesting name, Triangle is the first game I have made with a classmate.
It is a board game and we wanted it to have a complexity between chess and checkers.
The goal is to bring your pawn to the opponent start line to win, and in order to do that, you can color tiles, move your pawn and replace tiles from your opponent.
In the interest of improving my programming skills and to be able to play Triangle with friends, I've decided to develop it under Unity engine.
It was quiet a challenge on some aspects and I have learnt some interesting things working on it.
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